HEAVENLY SIN
Step into the shoes of an unorthodox detective in our new game, Heavenly Sin! Heavenly Sin is a multi-level, action-adventure, and mystery game. Set in a bustling 1920’s community, players will interact with different unique characters and comb through their mindscapes in order to find clues and solve a mysterious murder case.

ROLES
The different "hats" of game design I put on throughout this game's development
- Game Designer:
Helped isolate early problems within the game concept and ironed out the gameplay loop to further solidify our idea
- Concept Artist
Created different concept art for various parts of the game (i.e. title screen, items, player scenes, etc.)
- 2D/3D Animator
Animated different characters in both 2D puppet animation through the Unity engine/Adobe products and 3D animation through Maya3D software





